Programming for the Web
- Module Identifier
- CS25320
- Module Title
- Programming for the Web
- Academic Year
- 2026/2027
- Semester
- Semester 1
- Co-ordinator
- Dr Angharad Shaw
- Reading List
- View on Aspire
- Pre-Requisite
-
CC10120 or CS10120
- Other Staff
- Dr Nina Bulanova
Assessment
|
Assessment Type |
Assessment details |
Proportion |
|---|---|---|
| Semester Assessment | Web Programming Project: Approx 60 hours | 50% |
| Semester Exam | Written Examination: 2 Hours | 50% |
| Supplementary Assessment | Web Programming Project: | 50% |
| Supplementary Exam | Written Examination: 2 Hours | 50% |
Learning Outcomes
On successful completion of this module students should be able to:
- Design, construct and deploy server-side web software using a major server-side environment and language.
- Design, construct and deploy client-side web software using a major client-side environment and language.
- Access a database and maintain a session using server side code.
- Understand the concepts involved in server side programming, including security implications.
- Create web content which features animated graphics and interactive elements and data persistence.
- Understand the place of different web technologies, graphics, platforms (e.g. mobile), databases, privacy, data security and search engine visibility for creating interactive web content.
Brief description
This module will look at both server side and client side web programming. For the server side, a suitable language will be used for the development of a web site using a database and sessions, and important issues such as authentication, security and latest technologies will be looked at. The client side will involve constructing web pages enabling visitors to interact with data and graphics across a range of clients available in the current market (in terms of web-browsers, and in terms of hardware devices). The importance of device neutrality, cross-platform coding, and data visibility to search engines are covered.
Content
The web server, server side and client side coding compared and contrasted.
A suitable server side language, accessing databases
Sessions, session ids, session maintenance, cookies, HTTP parameters
Security, server side vulnerabilities, authentication, authorisation. SQL injection, tainting.
An overview of other server side technologies
Latest technologies
What is Interactive Web Content? Tools for producing content, definitions of interactivity, what makes the web interesting and different.
Computer graphics on the web: Drawing functions, sprites, vectors, text and bitmaps.
Mechanisms for interactivity: Traditional (mouse and keyboard) and others (touchscreens, tilt sensors, accelerometers, compasses, gesture sensors, cameras, etc.).
Animating graphics: storyboards, frames, simple physics models (e.g. animating gravity in 2d).
Collision detection.
Combining animations with interactions: web games and data visualisations.
Interacting with server-side technologies rather than user input ? asynchronous communication, separating page loads from server calls.
Module skills
|
Skills type |
Skills details |
|---|---|
| Communication | Building a web site is a form of communication. |
| Improving own Learning and Performance | Security issues, web trends. |
| Information Technology | Inherent |
| Personal Development and Career planning | Many real world issues come into the field of web On the assignment. |
| Problem solving | In the assignment and practical classes. |
| Research skills | In both assignment and examination. |
| Subject Specific Skills | Web programming is a key part of Computer Science. |
| Team work | There is no element of group work in this module. |
Notes
This module is at CQFW Level 5
Computer Science,Aberystwyth University, Llandinam Building, Penglais, Aberystwyth,
01970 622424 : +44 : +44 (0)1970 622021
cs-office@aber.ac.uk: cs-office@aber.ac.uk
